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Sony acquires Bungie for $3.6 billion

Sony Interactive Entertainment (SIE) announced Monday that it will purchase Bungie, best-known for Destiny  and Halo, for $3.6 billion.

Over on Bungie’s official blog, CEO and chairman Pete Parsons claims that the studio will remain independent and continue releasing games on multiple platforms while receiving additional support from Sony.

“Like us, SIE believes that game worlds are only the beginning of what our IPs can become,” Parsons said. “Together, we share a dream of creating and fostering iconic franchises that unite friends around the world, families across generations, and fans across multiple platforms and entertainment mediums.​”

Parsons continues: “We remain in charge of our destiny. We will continue to independently publish and creatively develop our games. We will continue to drive one, unified Bungie community. Our games will continue to be where our community is, wherever they choose to play.​”

The messaging on Parson’s part is interesting, particularly the emphasis on independence and still publishing games on multiple platforms. When Microsoft bought Activision Blizzard  two weeks ago, many were speculating if titles like Call of Duty  would remain on PlayStation —  which it will, for now.

Over on SIE’s blog, PlayStation CEO Jim Ryan explains Bungie’s new role within the company. Hinting that games like Destiny 2  probably will remain on Xbox and PC.

“Bungie’s successful track record in multi-format publishing and live game services will assist us in realizing our ambitions to take PlayStation beyond the console and increase our potential audience,” Ryan explains. “They will remain independent and multi-platform, will enjoy creative freedom, and their track record in developing massively successful franchises in the sci-fi shooter genre will be highly complementary to SIE’s own IP portfolio.”

It also sounds like Sony isn’t done picking up other studios either.

What those developers might be is anyone’s guess, though we’ll find out soon enough.

Written by Kyle Campbell on behalf of GLHF.

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